Tag Archives: XNA

Undead Man Lover

Undead Man Lover is the game I worked on for the 2013 Global Game Jam at the NC State location. The jam started off rough due to a nasty winter storm, which prevented us from meeting on Friday night. We … Continue reading

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Exploding Slime Painter

This past weekend was the 2012 Triangle Game Jam. Our theme was game titles generated by madlibs: everyone contributed a list of 5 adjectives, 5 nouns, and 5 verb stems, and a program generated random game names from them. From … Continue reading

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Planes on a Snake

This past weekend was the 4th annual Global Game Jam, and we hosted a site in the triangle again. I was an organizer this year, but I still had plenty of time to jam, creating Planes on a Snake with … Continue reading

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Hubert’s Safari Adventure

A game for one player using an Xbox controller or mouse and keyboard, wherein you exterminate dodos for a tyrannosaur named Hubert. Hubert runs a park with the allegedly extinct dodo. You have gotten a pass to go hunting on … Continue reading

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Save Your Pets

Save Your Pets is a game I worked on for the 4th Triangle Game Jam, where the theme was ‘placing blocks’. Guide your humans to your exit while preventing your opponent from doing the same in this competitive Lemmings-style game. … Continue reading

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Possessed: The Turing Deception

This is the game that we made at the 2nd annual Global Game Jam (Jan 29..31, 2010).  The theme was Deception. As a incorporeal assassin, you possess and control the bodies of innocents to further your mission of destroying rival … Continue reading

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Sunny Day

Sunny Day is a game that I worked on at the 3rd Triangle Game Jam with Mike Daly, Rett Crocker, and Brett Brown. The theme for this jam was Music Video Games, to come up with a game idea based … Continue reading

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Space Fish

Space Fish is a game that I worked on during the first Global Game Jam at the Raleigh-Durham site with Nick Darnell. The theme was ‘As long as we’re together, we’ll never run out of problems’. It’s sort of a … Continue reading

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Pixelated Martini Roller

Pixelated Martini Roller is a game that I worked on during the second Triangle Game Jam with Nolan Walker and Vincent Scheib.  Brad Acree did the awesome title screen artwork and the music is by STU. You play an angry … Continue reading

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