Category Archives: Uncategorized

Guided Content Optimization for Gears of War 3

I gave a talk at the East Coast Game Conference this year titled “Guided Content Optimization for Gears of War 3″, which went over pretty well.  The slides are available here.  The talk was about the processes and tools that … Continue reading

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Time for a change of scenery

After a very enjoyable week off, today was my first day at Epic Games as an engine programmer. After 3 3/4 years at Emergent, I decided it was time for a change. It was a blast, and I’ll miss working … Continue reading

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Ultrasonic sensor visualization

I got a pair of nice SRF-08 ultrasonic rangefinders for a robot project some time ago and decided to test them out with a PC first. I built a I2C adaptor for the parallel port and wrote some logging/graphing code … Continue reading

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