Exploding Slime Painter

This past weekend was the 2012 Triangle Game Jam. Our theme was game titles generated by madlibs: everyone contributed a list of 5 adjectives, 5 nouns, and 5 verb stems, and a program generated random game names from them. From there, we pitched ideas based on the titles and formed teams.

There were a lot of good titles, but the one I pitched and ended up making into a game is Exploding Slime Painter.  The team consisted of Mike Daly, Michael Noland, and Frank Voelker, with some sounds from Ash Gowland.

Downloads

How to Play

It’s a score-attack game for one or two players trying to paint objectives in their team color, but take time to watch in delight as slimes wobble around and explode.

    • Explode slimes to earn points and unleash their colorful painting goo
    • Paint and hold objectives in your color for a big ongoing score
    • Kicked slimes will explode on impact, giving you bonus points

Controls

Best played with an Xbox 360 controller, but can be played on the keyboard as well.

Player 1 (Red):

    • Use the arrow keys or the left thubmstick to move around
    • Press [RightCtrl] or gamepad [A] to kick slimes in front of you
    • Hold the kick button down to charge the kick, sending them father
    • Hold [RightShift] or gamepad [B] to summon red slimes to your side

Player 2 (Blue):

    • Use the arrow keys or the left thubmstick to move around
    • Press [Space] or gamepad [A] to kick slimes in front of you
    • Hold the kick button down to charge the kick, sending them father
    • Hold [LeftShift] or gamepad [B] to summon blue slimes to your side

Notes

    • Additional content was used under license from artisticdude, Daniel Cook, Charles Gabriel, and Kevin MacLeod (for more information, see the LICENSE.txt file).
    • The game should be called ‘Explosive Slime Painter’ under the madlib construction rules, but we ran with the title right out of the madlib generator as it didn’t make a difference: the slimes are explosive and they end up exploding.