Unstoppable Grave Looter

An intrepid grave looter accidentally disturbed the ritual of the groundhog and was cursed to never stop running. Trapped in an eternal hell, they fall back on old habits and decide to loot some graves.

  • Each grave you destroy will either provide delicious loot or disturb the dead.
  • Collect ingredients to perform rituals that cleanse the restless dead. When enough have been gathered, cross over the altars dotted thru the cemetery.
  • Use your shield amulet in a pinch, or gather more armor from the merciful angels.

Made for the 2016 Global Game Jam

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Cowtastrophe

Cowtastrophe is the game I worked on for the 2015 Global Game Jam (Jan 23 .. 25). It’s sort of a co-op cow sandbox score attack thingy.  We start by assuming a perfectly spherical cow…

Premise

Overlord Phil has ordered all of his minions (that means you and up to three of your friends) to bring him cows, lots and lots of cows!

What do we do now? Cooperate to make Phil happiest or compete against the other minions to raise your status. Poor cows…

How to play

  • Gather cows and deposit them into the ‘teleporter’ (marked by a hovering sphere) to gain points.
  • The overlord is a very fickle boss, changing the desired type of cow frequently. If you fulfill his current order, you’ll get lots of points, but any old cow will keep him pleased for a bit.
  • Feed cows hay first to fatten them up.
  • Keyboard+Mouse:
    • WASD to move
    • Mouse to look around
    • Space or Left-Mouse-Button to activate your cowscoop
  • Gamepad:
    • Left Stick to move
    • Right Stick to look around
    • A to activate your cowscoop
Gameplay shot 2
Gameplay shot 2

Team

Additional credits:

Download

Download the full package (including project files) or just the packaged game.

Tested on Windows and Mac, but the packaged release is for Windows only.  Multiplayer requires multiple gamepads (use the ~ key to enter the console and type  to add a 3rd or 4th player).

Socket Saga

Socket Saga is a deck-building card game where your vision of the cards shapes their behavior. Socket together cards and lock in edges to activate their abilities.

Earn internet monies, slay memes, and defeat your opponents for everlasting honor.

Developed during the 2014 Global Game Jam with Nick Darnell. Check out the card list and rules here, or the GGJ site for more pictures.

Peter Needs A Pint

Created for the 2013 MolyJam at the Durham location.

Peter is down at the pub and needs some drinking buddies. Gather up the townsfolk so he won’t have to drink alone.

Gameplay
Gameplay

Play by yourself or with a friend. Earn more beer for yourself by bringing the most people down to the pub. If you have a MolyBot, it will pour your beer for you at the end of each round; otherwise you’ll have to pour the beer yourself (MolyBot and beer not included).

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Undead Man Lover

Undead Man Lover is the game I worked on for the 2013 Global Game Jam at the NC State location.

The jam started off rough due to a nasty winter storm, which prevented us from meeting on Friday night. We did pitches/team formation thru a combination of mumble, google+, and a wiki. Thankfully the roads cleared up enough to open the jam site on Saturday around 1 pm and we were able to jam in person for the rest of the weekend.

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Exploding Slime Painter

This past weekend was the 2012 Triangle Game Jam. Our theme was game titles generated by madlibs: everyone contributed a list of 5 adjectives, 5 nouns, and 5 verb stems, and a program generated random game names from them. From there, we pitched ideas based on the titles and formed teams.

There were a lot of good titles, but the one I pitched and ended up making into a game is Exploding Slime Painter.  The team consisted of Mike Daly, Michael Noland, and Frank Voelker, with some sounds from Ash Gowland.

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Planes on a Snake

This past weekend was the 4th annual Global Game Jam, and we hosted a site in the triangle again. I was an organizer this year, but I still had plenty of time to jam, creating Planes on a Snake with my team. The theme was a picture of an ouroboros, which we interpreted by setting a shmup on the back of the world serpent.

Brief Play Description

A rift in spacetime has resulted in a large number of World War II era planes getting stuck on the world snake.
Join the frequent fliers club of Ouroboros Airlines, racking up points while taking advantage of the torus nature of your new environment.


(video contains some strong language)

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Global Game Jam 2012

I’m happy to announce that we will be hosting a Global Game Jam site in the NC Triangle area again this year, January 27th to the 29th at Joystick Labs in downtown Durham. Sign up now at http://globalgamejam.org/sites/2012/triangle-game-jam.

More information will follow shortly, but the format will likely be very similar to past years:

  • Getting started around 6:00 PM on Friday, announcing the theme, brainstorming ideas, and forming teams, etc…
  • Full day of work on Saturday
  • Finishing up on Sunday by 3:00 PM, showing off the games to each other afterwards.

This is the 4th year of the Global Game Jam; to get a better idea of some of the cool things possible in a weekend, check out some of the games made in the triangle area in past years:

Cross-posted from the Triangle Game Jam site

Hubert’s Safari Adventure

A game for one player using an Xbox controller or mouse and keyboard, wherein you exterminate dodos for a tyrannosaur named Hubert.

  • Hubert runs a park with the allegedly extinct dodo.
  • You have gotten a pass to go hunting on his lands.
  • Kill as many dodos as you can in the time limit.
  • Use ice cream to attract the dodos, and then crush them!
  • Drive them before you! Hear the lamentations of the hens!
  • Bonus time and money is awarded for high-efficiency extinction.
  • The game ends when time expires.

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