-
Recent Posts
Recent Comments
- Daniel Garcia on Speeding up LPD8806 show() without hardware SPI
- Daniel Garcia on Speeding up LPD8806 show() without hardware SPI
- Daniel Garcia on Speeding up LPD8806 show() without hardware SPI
- Marc on Speeding up LPD8806 show() without hardware SPI
- Daniel Garcia on Speeding up LPD8806 show() without hardware SPI
Categories
Archives
- January 2013
- November 2012
- July 2012
- January 2012
- December 2011
- October 2011
- September 2011
- April 2011
- March 2011
- January 2011
- September 2010
- July 2010
- February 2010
- January 2010
- September 2009
- July 2009
- February 2009
- July 2008
- May 2008
- November 2007
- March 2006
- January 2006
- December 2005
- May 2005
- April 2005
- February 2005
- October 2004
- June 2004
- April 2004
- December 2003
- October 2003
- August 2003
- June 2003
- April 2003
- November 2002
- June 2002
- February 2002
- October 2001
- September 2001
- July 2001
- May 2001
- March 2001
- April 1999
Meta
Category Archives: Projects
Robotender Mk. 1
Robotender is a robotic bartender. It can mix any quantity of 9 different liquids together to make a wide range of drinks. The touch screen allows a recipe and drink size to be selected and it will then be poured. … Continue reading
Posted in Electronics, Projects
Leave a comment
How to supress Warning LNK4099 – PDB ‘XXX’ was not found
When a library is compiled in MSVC with PDB support, but later distributed without the correct PDBs, anyone attempting to link with the library will get many warnings of the form: warning LNK4099: PDB ‘XXX’ was not found with ‘YYY’ … Continue reading
Posted in Projects
3 Comments
Practice Poker
Practice Poker was the final project my team did for the Software Engineering class at the University of Missouri – Columbia back in 2003. The project page is available at http://www.auia.net/school/poker/.
Posted in Games, School
Leave a comment
EBE Promotional Video
This was a project at CHIL, showing a before and after vision of EBE for the For All We Call Mizzou Fundraising campaign.
Posted in Projects
Leave a comment
Reverse-engineering the WMB Prototcol
I took a graduate networking class and for my project, I decided to reverse-engineer the DS download play protocol (commonly referred to as Wireless Multi-Boot, due to ideological similarities with the GBA Multi-Boot feature). This is the protocol underlying the … Continue reading
Posted in Projects, School
Leave a comment
FPGA 3D Pipeline
All of the information about this project is on the class Wiki : http://wwwx.cs.unc.edu/~joat/fpga3d/index.php However, a quick demonstration is in order:
Posted in Electronics, Projects, School
Leave a comment
aMaze – A game for visually-impaired children
I took the Enabling Technology class and worked in a group on the aMaze project, which provided a maze game to children with visual-impairments. A 2D maze is simulated, and the child can walk around inside the maze using a … Continue reading
Posted in Games, School
Leave a comment
3D Medical Consultation
An introduction to the project is available here. I am developing a person-portable telepresence device using a PDA. Max Smolens wrote the original PDA client/server code, designed for the HiBall trackers. Since Max graduated, I’ve taken over the code base … Continue reading
Posted in Projects, School
Leave a comment
NDS Homebrew SDK
The Nintendo DS is the newest handheld console from Nintendo, released in the U.S. in November, 2004. In general, console manufacturers do not support independant development (homebrew), and the DS is no exception. Everything must be reverse engineered and documented, … Continue reading
Posted in Projects
Leave a comment