I’ve gotten into a bad habit of skipping writeups for my projects even though I usually take build photos. I’ll work on that moving forward, but I’m also going to catch up on some of the backlog with a series of quick ‘from the archives’ articles. More info soon, but here are a few builds to look forward to:
Cowtastrophe is the game I worked on for the 2015 Global Game Jam (Jan 23 .. 25). It’s sort of a co-op cow sandbox score attack thingy. We start by assuming a perfectly spherical cow…
Premise
Overlord Phil has ordered all of his minions (that means you and up to three of your friends) to bring him cows, lots and lots of cows!
What do we do now? Cooperate to make Phil happiest or compete against the other minions to raise your status. Poor cows…
Gather cows and deposit them into the ‘teleporter’ (marked by a hovering sphere) to gain points.
The overlord is a very fickle boss, changing the desired type of cow frequently. If you fulfill his current order, you’ll get lots of points, but any old cow will keep him pleased for a bit.
Feed cows hay first to fatten them up.
Keyboard+Mouse:
WASD to move
Mouse to look around
Space or Left-Mouse-Button to activate your cowscoop
Tested on Windows and Mac, but the packaged release is for Windows only. Multiplayer requires multiple gamepads (use the ~ key to enter the console and type to add a 3rd or 4th player).